Developing Carana

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Description This little talk and big discussion is about ways to evaluate and assess the outcomes of teaching games.
Website(s)
Type Discussion
Kids session No
Keyword(s) social
Tags educational, games, evaluation, analysis, wargames
Processing assembly Tomorrowland - Gaming utopia dystopia
Person organizing Klemens
Language en - English
en - English
Other sessions...

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Starts at 2016/12/30 13:00
Ends at 2016/12/30 14:00
Duration 60 minutes
Location Anarchist Village

PLEASE CONTACT KLEMENS@RPGZWEINULL (EMAIL OR XMPP/JABBER) FOR PLANNING PURPOSES.

DEVELOPING CARANA IS A TEACHING GAME DEVELOPED FOR TU DRESDEN. IT PROVIDES A DYNAMIC COMPLEX ENVIRONMENT FOR THE PLAYERS. IN THIS ENVIRONMENT; THEY RELY ON THEIR KNOWLEDGE AND SKILLS, BUT ALSO ON PREJUDICES AND PRECONCEPTIONS. AS EXAME GRADES ARE A POOR INDICATOR FOR THE EXPERIENCES GAINED IN THIS GAME, WE HAD TO STEAL AND/OR DEVELOP OUR OWN WAYS OF EVALUATING GAMES LIKE THIS. WE THINK WE SUCCEEDED. IF YOU ARE INTERESTED IN OUR METHODS OR WANT TO CHALLENGE US, FEEL FREE.