VR
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Description | How it is to work with weird, hyped, fascinating and highly commercialized technology such as virtual reality?
Short talk (30min) about the headaches which working and playing with VR brings (no, motion sickness that is not the topic). In this frustrating talk I would like to propose VR as an affective medium operating within so called "immersive capitalism"; I would like to discuss VR and its surveillance potential and the experience of producing and consuming VR (a.k.a. "enter through the gift shop"). There is also a possibility to test out my last project (work in progress) "Metaphors for Software Visualization" (room-scale VR). Happy to get your input and feedback. Questions for the discussion: Is there a place (a space) for subversive usage of VR? What is (and can be) subversive in this context? What is VR for you? |
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Website(s) | http://virtualmaterialism.com/, http://vrsoftwareviz.tumblr.com/ |
Type | Meeting |
Kids session | No |
Keyword(s) | social, political, software |
Tags | virtual reality, oou, design, immersive capitalism |
Processing assembly | Mensch meier and friends |
Person organizing | Noja, Lulu |
Language | de - German, en - English |
Other sessions... |
Starts at | 2016/12/30 13:00 |
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Ends at | 2016/12/30 14:30 |
Duration | 90 minutes |
Location | Mensch meier and friends |