Retro Demo Coding
From 31C3_Public_Wiki
| Description | You learn something new every day, how about learning something retro? Like coding a demo for a game console that was created in the late 70's. The Atari 2600 VCS provides 128 bytes of RAM, an address space for 4k of ROM and NO framebuffer. |
|---|---|
| Website(s) | http://svolli.org/atari2600/#workshop |
| Type | Workshop |
| Kids session | No |
| Keyword(s) | software, art, coding |
| Tags | Retro, 8-bit, Demo |
| Processing assembly | Leitstelle511 |
| Person organizing | SvOlli |
| Language | de - German, en - English |
| Other sessions... | |
| Subtitle | Your own Atari 2600 VCS demo in just three hours |
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| Starts at | 2014/12/29 21:00 |
| Ends at | 2014/12/30 00:00 |
| Duration | 180 minutes |
| Location | Hall 13 |
If you've got some general coding experience (like C, python, etc), you can go from zero to a small demo just in a few hours. Bring a computer running Linux, Mac OS X or Windows together with your favorite text editor, and I'll give you the tools you need to get your code running in an emulator.
You can bring along a logo or image that you would like to include in the demo. A png image using two colors (background/foreground) with exactly 40 pixels in width and about 32 pixels in height will do.