From Camp 2011 Public Wiki
Attention Bounty Hunters
The Intergalatic Empire is detecting an usually large congregation of ruffians, smugglers, and neer-do-wells in the area, and is providing a bounty on the most nefarious of these lawbreakers.
Register with your local recruitment officer between 14:00-15:00 at the big rocket, or eth0 tent if it is raining
The officer will equip your r0ket with radar capabilities and a TIE approved bounty hunter ID
At 15:30 the list of targets for each hunter ID will be posted here
You may assassinate by poisoning drinks, garrote, or any close-range means listed here
Once your target is assassinated you may acquire their target
At 12:00 Sunday we will post the most successful bounty hunter(s)
If you have to retire you MUST add your name to the retired list below so other hunters may check for their next target or YOU WILL BREAK THE GAME for everyone else
You MUST keep your badge charged/on at all time.
You MUST NOT hide your badge or shield it in any way.
Please don't try to bend the rules. ;-)
- Target List is available. (see below)
- Game officially starts at 16:30. You are required to turn on your badge at that point and keep it running until the game ends, or you are eliminated.
- The last surviving player at noon tomorrow, at the rocket, wins. Eliminated players are encouraged to attend and give feedback. ;-)
|Hunter ID||Prey Nickname|
|Hunter ID||Hunter Nickname|
W T F?
This is a game of Assassin for the CCC 2011 developed by the TIE Officers. In assassin there is a circle of targets you must 'kill' through creative means, acquiring their target to make the circle smaller. If you have to assassinate yourself, you win!
We extended this by adding radar to the r0ket badges which will show the nicknames of any participants in a ~5m radius (appears to depend on your battery charge).
fabe, jedahan (DEC 99101), rtwo
#badgeassassin on irc.freenode.net
Thanks r0ket.de for the super cool badges!