Henri Jäger
This talk presents Apple's link-layer protocol Low-Latency WiFi and how it achieves its real-time capabilities to enable Continuity features like Sidecar Display and Continuity Camera. We make more kernel logging available on iOS and build a log aggregator that combines and aligns system- and network-level log sources from iOS and macOS.
Augustin Bielefeld, Alexander Willer
Why is electronics manufacturing hard? Can it ever be made easy and more accessible? What will it take to relocate industrial production to Europe? We share with you what we learned when we spent more than 1 year setting up our own production line in our office in Hamburg. Turns out a lot of the difficulties are rarely talked about or hidden behind "manufacturing is high CAPEX". Come and learn with us the nitty gritty details of batch reflow ovens, stencil printing at scale, and how OpenPnP is a key enabler in our process. While we are far from done with this work, we hope to see others replicate it and collectively reclaim the ownership of the means of electronics production.
akira25, flx, Gato
Wir geben Einblicke in zwei intensive Wochen Planung, Koordination und Aufbau, den Betrieb einer (improvisierten) Bodenstation, sprechen über technische Hürden, Antennendesign und Organisation – und wie wir schließlich mit Astronautin Rabea Rogge im Weltraum gefunkt haben.
Jan Pleskac
The talk will be about our experience from building an open-architecture secure element from the ground up. It explains why openness became part of the security model, how it reshaped design and development workflows, and where reality pushed back — through legal constraints, third-party IP, or export controls. It walks through the secure boot chain, attestation model, firmware update flow, integration APIs, and the testing framework built for external inspection. Real examples of security evaluations by independent researchers are presented, showing what was learned from their findings and how those exchanges raised the overall security bar. The goal is to provoke discussion on how open collaboration can make hardware more verifiable, adaptable, auditable and while keeping secure.
breakingbread
This talk explores the internals of Overwatch which make the game work under the hood. The end goal is to democratise development of Overwatch. Being able to host your own servers and modify the game client to your liking should not be up for discussion for a game many people have paid money for.
Axel Böttcher
Der Vortrag beschreibt, wie eine Gruppe von Begeisterten eine Sammlung von ca. 100 Flipperautomaten (Pinball Machines) am Leben und in spielbereitem Zustand erhält.