Indoor Localization Game Controller
From 35C3 Wiki
Description | Play video games using an indoor localization as a controller, so that you (physically) are the player! The installation is quite retro-ish and the open source game engine Godot was used, among other things. |
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Website(s) | |
Type | Game |
Kids session | No |
Keyword(s) | hardware, software, art, game, inside, embedded |
Tags | Assembly:MOiN - Mehrere Orte im Norden |
Processing assembly | Assembly:MOiN - Mehrere Orte im Norden |
Person organizing | |
Language | de - German, en - English |
Related to | Projects:Theremin Game Controller |
Other sessions...
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Subtitle | UFO game |
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Starts at | 2018/12/28 17:30 |
Ends at | 2018/12/28 19:30 |
Duration | 120 minutes |
Location | Assembly:MOiN - Mehrere Orte im Norden |
Subtitle | UFO game |
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Starts at | 2018/12/29 16:30 |
Ends at | 2018/12/29 18:30 |
Duration | 120 minutes |
Location | Assembly:MOiN - Mehrere Orte im Norden |
What is this about
We have an indoor localization system, which allows us to receive positions of a tag (a small mobile device) with centimeter accuracy in the best case, and real time-ish (~10-20 Hz) update rate. We want to experiment with hands-on gaming with such a setup. The games are physical - you have to run around some area to get something moving on the screen!
We plan to set up our infrastructure (anchor points, projector etc.) near the MOiN assembly (exact time and place TBD). This session is done in collaboration with the "Theremin Game Controller" session.
What games can I play?
We have prepared a few different games:
- An U.F.O. game specifically built for special input devices
- A pong-like game
- Breakout and various other Atari 2600 paddle games (via emulator)
We want to experiment live with the control scheme and gameplay, so stay tuned!