Event

Event
19:30
-
19:35
Day 3

The workshop will be held in German or English depending on the participants.

Description

This workshop offers a personal look into four years of using Minecraft Education in media literacy classes at primary and secondary schools. Many people only know Minecraft as a game – I aim to show how it can become a practical learning tool that supports creativity, problem-solving, collaboration, and digital skills.

The workshop is intended for anyone interested in how Minecraft can be used meaningfully in education or how teaching works inside an open sandbox environment.

Topics

  • Why I use Minecraft as an educational tool
  • Concrete experiences from real classrooms
  • Setup and technical requirements
  • Funding options available to schools
  • What Minecraft Education is and how it differs from other versions
  • Open Q&A and peer exchange

Note on proprietary software

Minecraft Education is proprietary and owned by Microsoft. This is a valid point of debate within the Chaos community. I will explain why I chose it for school settings, what alternatives I have considered, and where open solutions currently reach their limits. The goal is a transparent, experience-based discussion rather than product promotion.

Format: Short input and open discussion

Assembly

location

Saal B / Hall B