A spontaneous introduction to the demoscene

Event start: 10 months, 4 weeks ago // Event Information

Because a scheduled speaker didn't appear, BoboPK steps in and gives a short introduction und wrap up of the demoscene.

The scene started with the home computer revolution of the early 1980s, and the subsequent advent of software cracking. Crackers altered the code of computer games to remove copy protection, claiming credit by adding introduction screens of their own ("cracktros"). They soon started competing for the best visual presentation of these additions. Through the making of intros and stand-alone demos, a new community eventually evolved, independent of the gaming: and software sharing scenes.


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