Difference between revisions of "Session:Intro to 3D Shader Programming"

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(Created page with "{{Session |Is for kids=No |Has description=Learn how to program fragment shaders using the OpenGL Shading Language! We're going to work our way up, from drawing simple 2D shap...")
 
(cancelled)
 
(One intermediate revision by the same user not shown)
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{{Session
 
{{Session
 
|Is for kids=No
 
|Is for kids=No
|Has description=Learn how to program fragment shaders using the OpenGL Shading Language! We're going to work our way up, from drawing simple 2D shapes, to rendering complex 3D objects.
+
|Has description=Cancelled, sorry :)
 
|Has session type=Talk
 
|Has session type=Talk
 
|Has session keywords=software, art
 
|Has session keywords=software, art
|Is organized by=Blinry
 
 
|Held in language=en - English
 
|Held in language=en - English
 
|Has orga contact=seb@morr.cc
 
|Has orga contact=seb@morr.cc
 
}}
 
}}
 
{{Event
 
{{Event
|Has start time=2017/12/28 12:30
+
|Has start time=2017/12/2x hh:00
|Has duration=60
+
|GUID=ef2d17f5-b9db-4273-b29e-af283594efe0
|Has session location=Room:Lecture room 12
 
|GUID=58011bbc-8a3c-4b8b-a8f5-753abf676aa0
 
 
}}
 
}}

Latest revision as of 15:50, 27 December 2017

Description Cancelled, sorry :)
Website(s)
Type Talk
Kids session No
Keyword(s) software, art
Person organizing
Language en - English
en - English
Other sessions...

refresh

Starts at 2017/12/2x hh:00
Ends at TBD
Duration TBD
Location
The date "2017/12/2x hh:00" was not understood.